CmdLine
From DaphneWiki
(→Game Options) |
(→Game Options) |
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| -framefile <framefile location> | | -framefile <framefile location> | ||
|Points to the [[Disc2Mpeg|Framefile]] used by VLDP. ''VLDP only.'' | |Points to the [[Disc2Mpeg|Framefile]] used by VLDP. ''VLDP only.'' | ||
+ | |- | ||
+ | | -fullscale | ||
+ | |Scale the game overlay graphics to the virtual screen dimension this is needed when Daphne is used for overlaying game graphics over the real laserdisc movie (using a video genlock), and the screen dimension is different from the dimensions of the game. | ||
|- | |- | ||
| -fullscreen | | -fullscreen | ||
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| -homedir <dirname> | | -homedir <dirname> | ||
|Sets the [[HomeDir|Home Directory]] that Daphne will use. | |Sets the [[HomeDir|Home Directory]] that Daphne will use. | ||
+ | |- | ||
+ | | -idleexit <seconds> | ||
+ | |Tells Daphne to exit after a certain number of seconds if no input has been received. | ||
|- | |- | ||
| -ignore_aspect_ratio | | -ignore_aspect_ratio | ||
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| -nohwaccel | | -nohwaccel | ||
|Disables hardware acceleration when in YUV mode. Only use this if hardware acceleration doesn't work. ''VLDP only'' | |Disables hardware acceleration when in YUV mode. Only use this if hardware acceleration doesn't work. ''VLDP only'' | ||
+ | |- | ||
+ | | -noissues | ||
+ | |Don't display warnings about game driver problems. | ||
|- | |- | ||
| -nojoystick | | -nojoystick | ||
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| -nosound | | -nosound | ||
|Disables all sound. | |Disables all sound. | ||
+ | |- | ||
+ | | -nospeech | ||
+ | |Disables speech for Thayer's Quest. | ||
|- | |- | ||
| -opengl | | -opengl | ||
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| -port <port number> | | -port <port number> | ||
|Sets which serial port to plug a real laserdisc player into. 0 corresponds to COM1. | |Sets which serial port to plug a real laserdisc player into. 0 corresponds to COM1. | ||
+ | |- | ||
+ | | -prefer_samples | ||
+ | |Same games can emulate sound or use samples of sounds. If both emulated and sampled sounds are available, this option will force sampled sounds to be used. Otherwise, emulated sounds will always be used. | ||
|- | |- | ||
| -preset <preset number> | | -preset <preset number> | ||
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| -sram_continuous_update | | -sram_continuous_update | ||
|Saves the static RAM after every search so that if Daphne is terminated improperly, high scores are preserved. | |Saves the static RAM after every search so that if Daphne is terminated improperly, high scores are preserved. | ||
+ | |- | ||
+ | | -startsilent | ||
+ | |Tells Daphne to start with no sound until input has been received. | ||
+ | |- | ||
+ | | -stoponquit | ||
+ | |Tells Daphne to stop the laserdisc player when Daphne exits. Only useful when using a real laserdisc player. | ||
+ | |- | ||
+ | | -trace | ||
+ | |Breaks Daphne into a debugger as soon as the CPU execution starts. Daphne must be compiled in Debug mode for this feature to be available. | ||
+ | |- | ||
+ | | -use_annunciator | ||
+ | |Use this when using a real Space Ace scoreboard with the annunciator board attached. ''Space Ace only.'' | ||
+ | |- | ||
+ | | -useoverlaysb <overlay number> | ||
+ | |Enables a graphical scoreboard for Dragon's Lair, Space Ace, or Thayer's Quest. The 'overlay number' is the style of scoreboard. Currently the two choices for the 'overlay number' are 0 and 1. ''VLDP only.'' | ||
|- | |- | ||
| -version <version number> | | -version <version number> | ||
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| -volume_vldp <volume> | | -volume_vldp <volume> | ||
|Sets the volume of the laserdisc audio when using VLDP (max value is 64, 0 means muted). ''VLDP only.'' | |Sets the volume of the laserdisc audio when using VLDP (max value is 64, 0 means muted). ''VLDP only.'' | ||
+ | |- | ||
+ | | -x <horizontal resolution> | ||
+ | |Specifies the width of the game window (in pixels). | ||
+ | |- | ||
+ | | -y <vertical resolution> | ||
+ | |Specifies the height of the game window (in pixels). | ||
|- | |- | ||
|} | |} |
Revision as of 16:59, 4 May 2007
Running Daphne from the command-line is advanced usage. For regular Daphne usage, we recommend that you run Daphne using DaphneLoader.
Contents |
Quick Start
You may find it much easier to edit a working command line than trying to create one from scratch.
DaphneLoader can display the command line it will use before launching a game. To enable this functionality, select a game, click Configure, go to the Advanced tab, and enable "Display command line".
Command Line Format
The command line format is:
daphne <game type> <laserdisc player type> <options>
The game type and laserdisc player type are required, while the options are not.
Game Types
Game Type | Description |
ace, ace_a, ace_a2 | Space Ace NTSC |
ace91, ace91_euro | Space Ace '91 |
aceeuro | Space Ace PAL |
astron, astronp | Astron Belt |
badlands, badlandp | Badlands |
bega, begar1 | Bega's Battle |
blazer | Star Blazer |
cliff, cliffalt, cliffalt2 | Cliff Hanger |
cobra, cobraab, cobraconv, cobram3 | Cobra Command |
dle11 | Dragon's Lair Enhanced v1.1 |
dle21 | Dragon's Lair Enhanced v2.1 |
esh, eshalt, eshalt2 | Esh's Aurunmilla |
galaxy, galaxyp | Galaxy Ranger |
gpworld | GP World |
interstellar | Interstellar |
lair, lair_f, lair_e, lair_d, lair_c, lair_b, lair_a, lair_x | Dragon's Lair NTSC |
lair_n1 | Dragon's Lair NTSC (prototype) |
laireuro, lair_d2 | Dragon's Lair PAL |
lair_ita | Dragon's Lair PAL (Italian) |
lair2, lair2_* | Dragon's Lair 2 |
mach3 | M.A.C.H. 3 |
roadblaster | Road Blaster |
sae | Space Ace Enhanced |
sdq, sdq* | Super Don Quix-ote |
tq, tq* | Thayer's Quest |
uvt | Us vs Them |
Laserdisc Player Types
Laserdisc Type | Description |
hitachi | Hitachi VIP-9550 |
noldp | No Laserdisc Player (testing only) |
philips | Philips Player |
pioneer | Pioneer Common Players |
sony | Sony Players |
v6000 | Pioneer LD-V6000 Players |
vldp | Virtual LaserDisc Player (most people will use this one) |
Game Options
-altaudio <suffix string> | Specifies a suffix to be added to the audio filenames that Daphne would normally try to use. The purpose is so you can use alternate audio for games like Esh's Aurunmilla which had both English and Japanese audio. VLDP only. |
-bank <which bank> <base2 value> | Used to modify dip switch settings. The 'which bank' argument specifies which dip switch bank to modify, where 0 is the first bank. The 'base2 value' argument is in 8-bit binary form that is composed of 1's and 0's, where the right-most bit corresponds to the first dip switch. For example, if you wanted to enable dip switch 0 in bank 0, but disable switches 1-7, then you'd do "-bank 0 00000001". Tip: it's much easier to let DaphneLoader figure this out for you! |
-baud <baud rate> | Specifies the baud rate to use when controlling a real laserdisc player. Valid values are 9600 or 4800. |
-blank_searches | Forces the screen to go blank during searches. VLDP only. |
-blank_skips | Forces the screen to go blank during skips. VLDP only. |
-blocking | Forces all searches to be blocking, which means that the CPU emulation and everything else will be paused until a search completes. This is only here for historical reasons and we do not recommend that you use it. |
-cheat | Enables cheating. Cheating is not available for all games. Each game only has one cheat. Most cheats give you unlimited lives. |
-enable_leds | Enables keyboard LEDs for Space Ace. The original Space Ace arcade game had three LED's that corresponded to the skill settings of Cadet, Captain, and Ace. Daphne can make the keyboard LED's mimic this behavior. This requires administrator privileges. |
-fastboot | Makes games start faster. Only available on a few games like Dragon's Lair. |
-framefile <framefile location> | Points to the Framefile used by VLDP. VLDP only. |
-fullscale | Scale the game overlay graphics to the virtual screen dimension this is needed when Daphne is used for overlaying game graphics over the real laserdisc movie (using a video genlock), and the screen dimension is different from the dimensions of the game. |
-fullscreen | Runs Daphne in fullscreen mode (instead of windowed mode). |
-homedir <dirname> | Sets the Home Directory that Daphne will use. |
-idleexit <seconds> | Tells Daphne to exit after a certain number of seconds if no input has been received. |
-ignore_aspect_ratio | Tells Daphne not to force the correct aspect ratio (usually 4:3) regardless of the window size. |
-latency <milliseconds> | Adds a delay before all searches occur which causes scenes to last a little longer. Useful for Dragon's Lair F2 ROMs that cut some scenes off prematurely. |
-min_seek_delay <milliseconds> | The minimum amount of milliseconds to force a seek to take (artificial delay). 0 = disabled. VLDP only. |
-nocrc | Disables CRC32 checking (not recommended). |
-nohwaccel | Disables hardware acceleration when in YUV mode. Only use this if hardware acceleration doesn't work. VLDP only |
-noissues | Don't display warnings about game driver problems. |
-nojoystick | Disables any joysticks that may be plugged in. Joysticks will normally be used if available. |
-nolog | Disables writing to the log file (daphne_log.txt). |
-noserversend | Tells Daphne not to send any usage statistics to the central Daphne server. Use this if you have no internet connection or don't want to share your usage information. |
-nosound | Disables all sound. |
-nospeech | Disables speech for Thayer's Quest. |
-opengl | Uses OpenGL hardware acceleration instead of hardware YUV overlays. OpenGL is probably faster but is more experimental and only works on newer hardware. |
-pal_dl | Tells Daphne that you are using a PAL Philips Dragon's Lair disc instead of an NTSC Dragon's Lair disc. Only relevant when playing the USA version of Dragon's Lair. |
-pal_dl_sc | Tells Daphne that you are using a PAL Software Corner Dragon's Lair disc instead of an NTSC Dragon's Lair disc. Only relevant when playing the USA version of Dragon's Lair. |
-pal_sa | Tells Daphne that you are using a PAL Philips Space Ace disc instead of an NTSC Space Ace disc. Only relevant when playing the USA version of Space Ace. |
-pal_sa_sc | Tells Daphne that you are using a PAL Software Corner Space Ace disc instead of an NTSC Space Ace disc. Only relevant when playing the USA version of Space Ace. |
-port <port number> | Sets which serial port to plug a real laserdisc player into. 0 corresponds to COM1. |
-prefer_samples | Same games can emulate sound or use samples of sounds. If both emulated and sampled sounds are available, this option will force sampled sounds to be used. Otherwise, emulated sounds will always be used. |
-preset <preset number> | A simple way to pass arguments directly to the game driver. Tells the game driver to use a specific preset configuration. Different for each game. |
-rotate <degrees> | Rotates the screen a certain number of degrees counter-clockwise. Valid values are from 0-359. Only works in OpenGL mode. |
-seek_frames_per_ms <number of frames> | The # of frames that we can seek per millisecond (to simulate seek delay). Typical values for real laserdisc players are about 30.0 for 29.97fps discs and 20.0 for 23.976fps discs (dragon's lair and space ace). FLOATING POINT VALUES ARE ALLOWED HERE.
Minimum value is 12.0 (5 seconds for 60,000 frames), maximum value is 600.0 (100 milliseconds for 60,000 frames). If you want a value higher than the max, you should just use 0 (as fast as possible). 0 = disabled. VLDP only; this option may be replaced by something more accurate in the future. |
-scoreboard | Enables external Scoreboard. |
-scoreport <port number> | Sets which parallel port to use with the scoreboard. 0 correspond to LPT1. |
-sound_buffer <number of samples> | Sets the number of samples in the sound buffer. Daphne runs at 44,100 kHz which means 44,100 samples per second. The sound buffer size is typically 2048 samples. Lower values make the sound more responsive but choppier, while higher values make the sound smoother but more sluggish. |
-spaceace91 | Tells Daphne that you are using a Space Ace '91 disc instead of a Space Ace '83 NTSC disc. Only relevant when you are playing the USA version of Space Ace '83. |
-sram_continuous_update | Saves the static RAM after every search so that if Daphne is terminated improperly, high scores are preserved. |
-startsilent | Tells Daphne to start with no sound until input has been received. |
-stoponquit | Tells Daphne to stop the laserdisc player when Daphne exits. Only useful when using a real laserdisc player. |
-trace | Breaks Daphne into a debugger as soon as the CPU execution starts. Daphne must be compiled in Debug mode for this feature to be available. |
-use_annunciator | Use this when using a real Space Ace scoreboard with the annunciator board attached. Space Ace only. |
-useoverlaysb <overlay number> | Enables a graphical scoreboard for Dragon's Lair, Space Ace, or Thayer's Quest. The 'overlay number' is the style of scoreboard. Currently the two choices for the 'overlay number' are 0 and 1. VLDP only. |
-version <version number> | Used to specify a specific ROM version if multiple ROM versions are available. Every ROM version has a unique name so you should never need to use this. |
-vertical_stretch <lines to stretch> | Vertically stretches the screen outward from the center. The purpose of this is to remove the black bars on the top and bottom of Cliff Hanger. To get rid of these black bars on Cliff Hanger, use a value of 24. VLDP only. |
-volume_nonvldp <volume> | Sets the volume of all audio besides the laserdisc audio when using VLDP (max value is 64, 0 means muted). VLDP only. |
-volume_vldp <volume> | Sets the volume of the laserdisc audio when using VLDP (max value is 64, 0 means muted). VLDP only. |
-x <horizontal resolution> | Specifies the width of the game window (in pixels). |
-y <vertical resolution> | Specifies the height of the game window (in pixels). |