Input
From DaphneWiki
(Difference between revisions)
(preliminary input stuff) |
(→Thayer's Quest Input) |
||
Line 57: | Line 57: | ||
==Thayer's Quest Input== | ==Thayer's Quest Input== | ||
+ | Thayer's Quest is different from other arcade games in that it used a keyboard instead of a usual joystick and buttons. | ||
+ | |||
+ | Thayer's Quest keys '''cannot''' be changed as of the time of this writing. | ||
+ | |||
+ | The keys are as follows: | ||
+ | {| border="1" cellspacing="0" cellpadding="2" | ||
+ | |F1 | ||
+ | |Choice #1 (triangle) / Clear | ||
+ | |- | ||
+ | |F2 | ||
+ | |Choice #2 (circle) | ||
+ | |- | ||
+ | |F3 | ||
+ | |Choice #3 (square) / Enter (NOTE : the regular Enter key on the keyboard does nothing) | ||
+ | |- | ||
+ | |F4 | ||
+ | |Choice #4 (pentagon) / Space (NOTE : the regular spacebar on the keyboard does nothing) | ||
+ | |- | ||
+ | |F5 | ||
+ | |Insert Coin | ||
+ | |- | ||
+ | |F6 | ||
+ | |Insert Coin | ||
+ | |- | ||
+ | |1 | ||
+ | |Yes | ||
+ | |- | ||
+ | |2 | ||
+ | |Items | ||
+ | |- | ||
+ | |3 | ||
+ | |Drop Item | ||
+ | |- | ||
+ | |4 | ||
+ | |Give Score | ||
+ | |- | ||
+ | |5 | ||
+ | |Replay | ||
+ | |- | ||
+ | |6 | ||
+ | |Combine Action | ||
+ | |- | ||
+ | |7 | ||
+ | |Save Game ''(NOTE : saving games is not supported at the time of this writing)'' | ||
+ | |- | ||
+ | |8 | ||
+ | |Update | ||
+ | |- | ||
+ | |9 | ||
+ | |Hint | ||
+ | |- | ||
+ | |0 | ||
+ | |No | ||
+ | |} | ||
+ | |||
+ | The rest of the keyboard is the same as it is on a Thayer's Quest keyboard, which is shown below: | ||
+ | |||
+ | http://www.daphne-emu.com/graphics/tq_keyboard.jpg |
Revision as of 19:28, 2 April 2007
Default Input
Most of the DAPHNE games use common set of controls. For the most up to date information on the current controls, run DaphneLoader, select a game, click Configure, and click on the 'Input' tab.
The default DAPHNE keyboard controls are:
ESC | Quit the game | ||
5 and 6 | Insert Coin (coin chutes) | ||
1 | Player 1 Start (and "FEET" in Cliffhanger) | ||
2 | Player 2 Start (and "FEET" in Cliffhanger) | ||
Arrow Keys | Directional Movement | ||
CTRL or Space Bar | Button #1 (Primary fire and/or Sword) | ||
Left ALT | Button #2 (Alternate fire, used in Bega's Battle, Cobra Command, etc) | ||
Left Shift | Button #3 (used in a few games like Road Blaster, if memory serves) | / (keypad) | Cadet skill level (Space Ace) |
* (keypad) | Captain skill level (Space Ace) | ||
-(keypad) | Space Ace skill level (Space Ace) | ||
P | Pause game (laserdisc player must be playing) | ||
T | Tilt game (just a gimmick, only works in a few games) | ||
9 | Go into service mode (used in Dragon's Lair 2) | ||
F2 | Go into test mode (similar to service mode, used in Cliff Hanger) | ||
F3 | Reset/reboot game | ||
F12 | Take screenshot (VLDP only) |
Thayer's Quest Input
Thayer's Quest is different from other arcade games in that it used a keyboard instead of a usual joystick and buttons.
Thayer's Quest keys cannot be changed as of the time of this writing.
The keys are as follows:
F1 | Choice #1 (triangle) / Clear |
F2 | Choice #2 (circle) |
F3 | Choice #3 (square) / Enter (NOTE : the regular Enter key on the keyboard does nothing) |
F4 | Choice #4 (pentagon) / Space (NOTE : the regular spacebar on the keyboard does nothing) |
F5 | Insert Coin |
F6 | Insert Coin |
1 | Yes |
2 | Items |
3 | Drop Item |
4 | Give Score |
5 | Replay |
6 | Combine Action |
7 | Save Game (NOTE : saving games is not supported at the time of this writing) |
8 | Update |
9 | Hint |
0 | No |
The rest of the keyboard is the same as it is on a Thayer's Quest keyboard, which is shown below: