nevans06 wrote:
Hi all,
Have installed daphne along with Dragon's lair and space ace, they both load ok, i can insert coins(5) and press start(1) but the game is unplayable it just goes through all of the scenes in a very random order and doesnt stop (without touching the controls. Any ideas?
Thanks
I have the same problem! Nevans06, did you find a fix? Can anybody else help me out?
Cheers
--DAPHNE version 0.99.7
--Command line is: C:\Daphne\daphne.exe ace vldp -framefile C:\Daphne\framefile\ace_dvdrom.txt -fullscreen
--CPU : GenuineIntel 3450 MHz || Mem : 2048 megs
--OS : Windows XP/.NET || Video : NVIDIA GeForce 6800 GS
Set 640x480 at 32 bpp with flags: 80000001
Initializing sound system ...
No joysticks detected
Remapping input ...
Loading ./roms/ace/sa_a3_u1.bin ... 8192 bytes read into memory
Loading ./roms/ace/sa_a3_u2.bin ... 8192 bytes read into memory
Loading ./roms/ace/sa_a3_u3.bin ... 8192 bytes read into memory
Loading ./roms/ace/sa_a3_u4.bin ... 8192 bytes read into memory
Loading ./roms/ace/sa_a3_u5.bin ... 8192 bytes read into memory
Framefile parse succeeded. Video/Audio directory is: c:/daphne/mpeg/ace/
YUV overlay is hardware accelerated.
Booting ROM ...
Play
LDP : disc is already playing, play command ignored
Play
Display disable received
Search to 148 received - [ 0] Introduction, Sequence 0 Attract Mode
NOTE: converting FPS from 23.976000 to 29.970000. This may be less accurate.
Play
Display disable received
Search to 1148 received - [ 0] Introduction, Sequence 0 Attract Mode
NOTE: converting FPS from 23.976000 to 29.970000. This may be less accurate.
Search to 1148 received - [ 0] Introduction, Sequence 0 Attract Mode
NOTE: converting FPS from 23.976000 to 29.970000. This may be less accurate.
Search to 1148 received - [ 0] Introduction, Sequence 0 Attract Mode
NOTE: converting FPS from 23.976000 to 29.970000. This may be less accurate.
Search to 1162 received - [ 1] There's Borf's Ship!, Sequence 0
Freeing memory used to store audio stream...
NOTE: converting FPS from 23.976000 to 29.970000. This may be less accurate.
Play
Search to 2306 received - [ 1] There's Borf's Ship!, Sequence 24 Death Scene
Freeing memory used to store audio stream...
NOTE: converting FPS from 23.976000 to 29.970000. This may be less accurate.
Play
Search to 3882 received - [ 1] There's Borf's Ship!, Sequence 32 Borf Taunt
Freeing memory used to store audio stream...
NOTE: converting FPS from 23.976000 to 29.970000. This may be less accurate.
Play
Search to 1366 received - [ 1] There's Borf's Ship!, Sequence 5
Freeing memory used to store audio stream...
NOTE: converting FPS from 23.976000 to 29.970000. This may be less accurate.
Play
Search to 2306 received - [ 1] There's Borf's Ship!, Sequence 24 Death Scene
Freeing memory used to store audio stream...
NOTE: converting FPS from 23.976000 to 29.970000. This may be less accurate.
Play
Search to 3882 received - [ 1] There's Borf's Ship!, Sequence 32 Borf Taunt
Freeing memory used to store audio stream...
NOTE: converting FPS from 23.976000 to 29.970000. This may be less accurate.
Play
Freeing memory used to store audio stream...
Shutting down sound system...
Shutting down video display...