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 Post subject: Dragon's Lair Beta Roms Glitch #1 & #2 using DAPHNE
PostPosted: Mon Jun 02, 2014 8:01 am 
DAPHNE Tester
DAPHNE Tester
User avatar

Joined: Sun May 12, 2002 8:37 pm
Posts: 183
Location: Yuma, Arizona
Hi Everyone,

I can't seem to get past the Dragon's Lair while using the Beta Roms on DAPHNE. I get pasted the Second Pillar just after Daphne Woo Hoos then it shows Singe Flaming Dirk Death Scene for no reason. Then the Games begins with the Dragon's Lair Resurrection Scene, and so on.

Check out this Video Clip below:

[youtube] https://www.youtube.com/watch?v=_BrAFhFD3hw [/youtube]

Now, if during Daphne's Woo Hoo, I press Down, I get a Dink and the Scene does continue for just a bit more, but then for no reason I get only Buzzes for every Direction Possible and the Sword Button, as well. Then the Game just skips to the Dragon's Lair Resurrection Scene, and so on.

Check out this Video Clip below:

[youtube] https://www.youtube.com/watch?v=sumUIHaxNhE [/youtube]

On my actual Arcade Game using these same Beta Roms, it plays fine as it should, without being able to do that Down Move at Daphne's Woo Hoo and plays the Scene as it should.

Could be a Daphne Glitch, but I'm not quite sure what to make of it.

Here is my Daphne Log from one of those Games I played:

--DAPHNE version 1.0.12
--Command line is: daphne.exe lair_x vldp -framefile C:/Users/lord_victorino/Desktop/DAPHNE/vldp_dl/lair/lair.txt -blank_searches -min_seek_delay 1000 -seek_frames_per_ms 20 -homedir C:\Users\lord_victorino\Desktop\DAPHNE -useoverlaysb 1 -bank 0 10011011 -bank 1 01100011 -sound_buffer 2048 -x 640 -y 480
--CPU : GenuineIntel 2500 MHz || Mem : 4096 megs
--OS : Windows XP/.NET || Video : Intel(R) HD Graphics
--OpenGL: Compiled In
--RGB2YUV Function: MMX
--Line Blending Function: MMX
--Audio Mixing Function: MMX
Setting alternate home dir:
C:\Users\lord_victorino\Desktop\DAPHNE
Setting sound buffer size to 2048
Setting screen width to 640
Setting screen height to 480
Set 640x480 at 32 bpp with flags: 0
Initializing sound system ...
GI Sound chip initialized at 2000000 Hz
No joysticks detected
Remapping input ...
Loading compressed ROM image dl_x_u1.bin...file not found in .ZIP archive!
Loading C:\Users\lord_victorino\Desktop\DAPHNE/roms/lair_x/dl_x_u1.bin ... 8192 bytes read into memory
Loading compressed ROM image dl_x_u2.bin...file not found in .ZIP archive!
Loading C:\Users\lord_victorino\Desktop\DAPHNE/roms/lair_x/dl_x_u2.bin ... 8192 bytes read into memory
Loading compressed ROM image dl_x_u3.bin...file not found in .ZIP archive!
Loading C:\Users\lord_victorino\Desktop\DAPHNE/roms/lair_x/dl_x_u3.bin ... 8192 bytes read into memory
Loading compressed ROM image dl_x_u4.bin...file not found in .ZIP archive!
Loading C:\Users\lord_victorino\Desktop\DAPHNE/roms/lair_x/dl_x_u4.bin ... 8192 bytes read into memory
Loading compressed ROM image dl_x_u5.bin...file not found in .ZIP archive!
Loading C:\Users\lord_victorino\Desktop\DAPHNE/roms/lair_x/dl_x_u5.bin ... 8192 bytes read into memory
Framefile parse succeeded. Video/Audio directory is: C:/Users/lord_victorino/Desktop/DAPHNE/vldp_dl/lair/./
YUV overlay is done in software (ie unaccelerated).
Booting ROM ...
Play
LDP : disc is already playing, play command ignored
Play
Unsupported PR-7820 Command Received: e1
Successfully changed speed to 1/1X
Successfully changed speed to 1/1X
Search to 323 received - [25] Attract Mode, Sequence 0 Attract Mode
PR7820: search succeeded
Play
Unsupported PR-7820 Command Received: e1
Search to 306 received - [25] Attract Mode, Sequence 0 Attract Mode
PR7820: search succeeded
LDP NOTE: ignoring seek because we're already on that frame
PR7820: search succeeded
Successfully changed speed to 1/1X
Successfully changed speed to 1/1X
Search to 1424 received - [28] OUT OF BOUNDS, Sequence 0
PR7820: search succeeded
Play
Search to 1823 received - [28] OUT OF BOUNDS, Sequence 3
PR7820: search succeeded
Play
Search to 3561 received - [ 1] Tentacles from the Ceiling, Sequence 0
PR7820: search succeeded
Play
Search to 3693 received - [ 1] Tentacles from the Ceiling, Sequence 3
PR7820: search succeeded
Play
Search to 18282 received - [16] Flying Horse Barding (Mirrored), Sequence 0
PR7820: search succeeded
Play
Search to 11489 received - [ d] Flying Horse Barding, Sequence 0
PR7820: search succeeded
Play
Search to 1887 received - [25] Attract Mode, Sequence 0
PR7820: search succeeded
Play
Search to 25536 received - [1f] Underground River, Sequence 0
PR7820: search succeeded
Play
Search to 8004 received - [ 7] Flattening Staircase, Sequence 0
PR7820: search succeeded
Play
Search to 8151 received - [ 7] Flattening Staircase, Sequence 3
PR7820: search succeeded
Play
Search to 6994 received - [ 6] Giddy Goons, Sequence 0
PR7820: search succeeded
Play
Search to 2353 received - [29] OUT OF BOUNDS, Sequence 0
PR7820: search succeeded
Play
Search to 2921 received - [29] OUT OF BOUNDS, Sequence 14 Death Scene
PR7820: search succeeded
Play
Search to 5627 received - [ 4] Pool of Water, Sequence 1 Resurrection Scene
PR7820: search succeeded
Play
Search to 5683 received - [ 4] Pool of Water, Sequence 2
PR7820: search succeeded
Play
Search to 12190 received - [ e] Robot Knight on Checkered Floor, Sequence 0
PR7820: search succeeded
Play
Search to 10741 received - [ c] Room of Fire - Bench Covers Exit, Sequence 0
PR7820: search succeeded
Play
Search to 11269 received - [ c] Room of Fire - Bench Covers Exit, Sequence 11 Death Scene
PR7820: search succeeded
Play
Search to 20618 received - [1a] Grim Reaper (Mirrored), Sequence 1 Resurrection Scene
PR7820: search succeeded
Play
Search to 20674 received - [1a] Grim Reaper (Mirrored), Sequence 2
PR7820: search succeeded
Play
Search to 14847 received - [12] Pool of Water (Mirrored), Sequence 0
PR7820: search succeeded
Play
Search to 15366 received - [12] Pool of Water (Mirrored), Sequence 7
PR7820: search succeeded
Play
Search to 9181 received - [ 9] Grim Reaper, Sequence 0
PR7820: search succeeded
Play
Search to 10021 received - [ b] Closing Wall, Sequence 0
PR7820: search succeeded
Play
Search to 18662 received - [17] Lizard King, Sequence 0
PR7820: search succeeded
Play
Search to 19090 received - [17] Lizard King, Sequence 11 Death Scene
PR7820: search succeeded
Play
Search to 14791 received - [24] The Dragon's Lair, Sequence 1 Resurrection Scene
PR7820: search succeeded
Play
Search to 14847 received - [24] The Dragon's Lair, Sequence 2
PR7820: search succeeded
Play
Search to 15366 received - [24] The Dragon's Lair, Sequence 7
PR7820: search succeeded
Play
Search to 26778 received - [21] Black Knight on Horse, Sequence 0
PR7820: search succeeded
Play
Search to 26893 received - [21] Black Knight on Horse, Sequence 4
PR7820: search succeeded
Play
Search to 27025 received - [21] Black Knight on Horse, Sequence 5
PR7820: search succeeded
Play
Search to 17264 received - [15] Smithee (Mirrored), Sequence 0
PR7820: search succeeded
Play
Search to 8709 received - [ 8] Smithee, Sequence 0
PR7820: search succeeded
Play
Search to 3097 received - [ 0] Introduction, Sequence 0
PR7820: search succeeded
Play
Search to 6375 received - [ 5] Bubbling Cauldron, Sequence 0
PR7820: search succeeded
Play
Search to 4139 received - [ 2] Snake Room, Sequence 0
PR7820: search succeeded
Play
Search to 14327 received - [11] Flaming Ropes (Mirrored), Sequence 0
PR7820: search succeeded
Play
Search to 20187 received - [19] Crypt Creeps (Mirrored), Sequence 0
PR7820: search succeeded
Play
Search to 21959 received - [1c] Throne Room, Sequence 0
PR7820: search succeeded
Play
Search to 22478 received - [1c] Throne Room, Sequence 7
PR7820: search succeeded
Play
Search to 267 received - [ 1] Tentacles from the Ceiling, Sequence 0
PR7820: search succeeded
Search to 12725 received - [ f] Crypt Creeps, Sequence 0
PR7820: search succeeded
Play
Search to 12857 received - [ f] Crypt Creeps, Sequence 3
PR7820: search succeeded
Play
Search to 16544 received - [14] Falling Platform - 9 Levels, Sequence 0
PR7820: search succeeded
Play
Search to 22738 received - [1d] Robot Knight on Checkered Floor (Mirrored), Sequence 0
PR7820: search succeeded
Play
Search to 22936 received - [1d] Robot Knight on Checkered Floor (Mirrored), Sequence 24
PR7820: search succeeded
Play
Search to 23601 received - [1d] Robot Knight on Checkered Floor (Mirrored), Sequence 11
PR7820: search succeeded
Play
Search to 14847 received - [24] The Dragon's Lair, Sequence 0
PR7820: search succeeded
Play
Search to 15366 received - [24] The Dragon's Lair, Sequence 7
PR7820: search succeeded
Play
Search to 26098 received - [20] Mudmen, Sequence 0
PR7820: search succeeded
Play
Search to 19520 received - [18] Drink Me, Sequence 0
PR7820: search succeeded
Play
Search to 19628 received - [18] Drink Me, Sequence 3
PR7820: search succeeded
Play
Search to 15653 received - [13] Giant Bat, Sequence 0
PR7820: search succeeded
Play
Search to 16341 received - [13] Giant Bat, Sequence 13 Death Scene
PR7820: search succeeded
Play
Search to 5067 received - [ 3] Flaming Ropes, Sequence 1 Resurrection Scene
PR7820: search succeeded
Play
Search to 5123 received - [ 3] Flaming Ropes, Sequence 2
PR7820: search succeeded
Play
Search to 9529 received - [ a] Wind Tunnel, Sequence 0
PR7820: search succeeded
Play
Search to 13303 received - [10] Catwalk Bats, Sequence 0
PR7820: search succeeded
Play
Search to 21212 received - [1b] Tilting Floor, Sequence 0
PR7820: search succeeded
Play
Search to 24378 received - [1e] Falling Platform - 9 Levels (Mirrored), Sequence 0
PR7820: search succeeded
Play
Search to 2353 received - [29] OUT OF BOUNDS, Sequence 0
PR7820: search succeeded
Play
Search to 2921 received - [29] OUT OF BOUNDS, Sequence 14 Death Scene
PR7820: search succeeded
Play
Search to 2297 received - [29] OUT OF BOUNDS, Sequence 1 Resurrection Scene
PR7820: search succeeded
Play
Search to 2353 received - [29] OUT OF BOUNDS, Sequence 2
PR7820: search succeeded
Play
Search to 2705 received - [29] OUT OF BOUNDS, Sequence 8
PR7820: search succeeded
Play
Search to 10741 received - [ c] Room of Fire - Bench Covers Exit, Sequence 0
PR7820: search succeeded
Play
Search to 11269 received - [ c] Room of Fire - Bench Covers Exit, Sequence 11 Death Scene
PR7820: search succeeded
Play
Search to 10685 received - [ c] Room of Fire - Bench Covers Exit, Sequence 1 Resurrection Scene
PR7820: search succeeded
Play
Search to 10741 received - [ c] Room of Fire - Bench Covers Exit, Sequence 2
PR7820: search succeeded
Play
Search to 18662 received - [17] Lizard King, Sequence 0
PR7820: search succeeded
Play
Search to 15653 received - [13] Giant Bat, Sequence 0
PR7820: search succeeded
Play
Search to 28938 received - [22] Rolling Balls, Sequence 0
PR7820: search succeeded
Play
Search to 31394 received - [22] Rolling Balls, Sequence 17 Death Scene
PR7820: search succeeded
Play
Search to 28882 received - [22] Rolling Balls, Sequence 1 Resurrection Scene
PR7820: search succeeded
Play
Search to 28938 received - [22] Rolling Balls, Sequence 2
PR7820: search succeeded
Play
Search to 31190 received - [22] Rolling Balls, Sequence 19 Death Scene
PR7820: search succeeded
Play
Search to 28882 received - [22] Rolling Balls, Sequence 1 Resurrection Scene
PR7820: search succeeded
Play
Search to 28938 received - [22] Rolling Balls, Sequence 2
PR7820: search succeeded
Play
Search to 28882 received - [22] Rolling Balls, Sequence 1 Resurrection Scene
PR7820: search succeeded
Play
Search to 28938 received - [22] Rolling Balls, Sequence 2
PR7820: search succeeded
Play
Search to 28882 received - [22] Rolling Balls, Sequence 1 Resurrection Scene
PR7820: search succeeded
Play
Search to 28938 received - [22] Rolling Balls, Sequence 2
PR7820: search succeeded
Play
Freeing memory used to store audio stream...
Shutting down sound system...
Shutting down video display...

Maybe you can make since of this better than I can.

Yours Truly,

Tony M Victorino

_________________
End of line...


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