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So my question is if anyone here would be interested in helping out to code the project.
As far as coding goes..SINGE is being created to aid with coding laser-disc type interactive games for use with Daphne. There will be some scripting involved but it should be easier than coding a stand-a-lone game. Using SINGE will also have the benefit of having your project work with Daphne.
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Im already arranging meetings wiyh people here in Sweden for a DVD port (so you can play it on a regular DVD player), but would like to push the boundries in both storytelling and interactivity (think, Ground Zero Texas) and since ill be bankrolling the project myself, I (or we) can so whatever the f**k we want.
Well you won't be able to do everything you want...DVD players are not as interactive as your example (Ground Zero Texas used a controller to aim however DVD would only provide basic Functions such as Left, Right, Up, Down, Button Press - not ideal for a light-gun type game. Even the Genesis controls were less than ideal). If you want to still market it...it would be possible (I'm betting) that you could still create the game scripting in SINGE and sell your footage..so it will work with Daphne.
Judging from what I've seen of it so far...Doing interactive games (such as GZT) would be right up SINGE's alley.
Now if you were going to do a game with simplicity such as Thayer's Quest, Dragon's Layer, or other simple laser-games for DVD players I say go for it!