So Far, Mach 3 is playing like it was with the Pre 3 release. No change noticed.
I don't know if the graphics overlay for Mach 3 is going to be offset to the right or not to better line up with the targets.
Ran the self test of Pre 5 and now I seem to have one error, below is my log, pretty funny video in the self test, would make a cool and funny game
--DAPHNE version 0.99.7pre5
--Command line is: daphne releasetest noldp
--CPU : GenuineIntel 3350 MHz || Mem : 2048 megs
--OS : Windows XP/.NET || Video : NVIDIA GeForce 6800 Ultra
Set 640x480 at 32 bpp with flags: 0
Initializing sound system ...
No joysticks detected
Booting ROM ...
Beginning RGB2YUV exerciser (this may take a long time) ...
Beginning BLEND accuracy test...
Framefile parse succeeded. Video/Audio directory is: test/./
YUV overlay is hardware accelerated.
Search to 1 received
RELEASETEST : Surface does not match mpeg, re-allocating surface!
Beginning VLDP comprehensive test ...
Freeing memory used to store audio stream...
Framefile parse succeeded. Video/Audio directory is: test/./
YUV overlay is hardware accelerated.
Trying to seek to a file that isn't found
Search to 5000 received
LDP-VLDP.CPP : Could not open video file test/./filenotfound.m2v
LDP : search command was rejected
Trying to seek to a file that isn't found (+1)
Search to 5001 received
LDP-VLDP.CPP : Could not open video file test/./filenotfound.m2v
LDP : search command was rejected
Trying to seek to a file that isn't found (+2)
Search to 5002 received
LDP-VLDP.CPP : Could not open video file test/./filenotfound.m2v
LDP : search command was rejected
Trying to seek to illegal frame
Search to 1 received
LDP-VLDP.CPP ERROR: frame could not be converted to file, probably due to framefile.
Your framefile must begin on at least frame 00001
LDP : search command was rejected
Trying to seek to valid 640x480 frame
Search to 30000 received
YUV overlay is hardware accelerated.
RELEASETEST : Surface does not match mpeg, re-allocating surface!
Trying to seek to valid 720x480 frame
Search to 5 received
YUV overlay is hardware accelerated.
RELEASETEST : Surface does not match mpeg, re-allocating surface!
Trying to play valid video
Play
End of audio stream detected!
Search to 30000 received
YUV overlay is hardware accelerated.
Freeing memory used to store audio stream...
RELEASETEST : Surface does not match mpeg, re-allocating surface!
YUV overlay is hardware accelerated.
Beginning VLDP BLEND sanity test...
Beginning VLDP Render test...
Beginning YUV hardware acceleration test (this test should be last since it may mess up the video modes beyond use)
--- RELEASETEST SUMMARY
-----------------------
LineParse #1 passed.
LineParse #2 passed.
LineParse #3 passed.
LineParse #4 passed.
LineParse #5 passed.
LineParse #6 passed.
FrameFile Parse #1 passed.
FrameFile Parse #2 passed.
FrameFile Parse #3 passed.
FrameFile Parse #4 passed.
FrameFile Parse #5 passed.
FrameFile Parse #6 passed.
FrameFile Bad Parse #1 passed.
FrameFile Bad Parse #2 passed.
FrameFile Bad Parse #3 passed.
FrameFile Bad Parse #4 passed.
RGB2YUV Complete Exerciser passed.
BLEND accuracy test passed.
Internal VLDP TEST #1 (playing and skipping) passed.
Internal VLDP TEST #2 (opening repeatedly) passed.
Internal VLDP TEST #3 (seeking to illegal frame) passed.
Internal VLDP TEST #5 (playing to end of file, then playing again) passed.
Internal VLDP TEST #6 (play to end of file, then seek) passed.
VLDP Search to Missing File #1 passed.
VLDP Search to Missing File #2 passed.
VLDP Search to Missing File #3 passed.
VLDP Search to Illegal Frame passed.
VLDP Seek to 640x480 Frame passed.
Overlay is 320 wide passed.
VLDP Seek to 720x480 Frame passed.
Overlay is 360 wide passed.
VLDP is playing video passed.
VLDP BLEND Sanity Test passed.
VLDP Overlay w/ Vertical Offset Render passed.
Env Var Test #1 passed.
Env Var Test #2 passed.
Env Var Test #3 passed.
YUV Hwaccel (windowed = 0) and (accel = 0) passed.
YUV Hwaccel (windowed = 1) and (accel = 0) passed.
YUV Hwaccel (windowed = 0) and (accel = 1) passed.
YUV Hwaccel (windowed = 1) and (accel = 1) passed.
# of passed tests: 41
Internal VLDP TEST #4 (seeking to legit frame) FAILED!
# of failed tests: 1
Shutting down sound system...
Shutting down video display...